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11-Jun-2017 08:55

I would like to ask for all your opinion before making such a big restoration (especially from Seizure Dog.) If this is indeed a mistake, then we should restore the section using the most recent copy (and maybe add some information from Yaoi game which was left after the first merge into BL subsection as well.) However, if it was deleted on purpose, I would like to know the reason behind it since it makes the article much shorter and not very informative. Perhaps English eqivalent articles could be revived if people can put more information into them? Thank you.--Jonica c (talk) , 31 October 2008 (UTC) It has been suggested (I don't know by whom) that Otome game be merged with this article. Shark D (talk) , 7 December 2007 (UTC) I support this proposal. A few stats like charisma and cash on hand are sprinkled throughout the visual novel genre, and make a distinction really useless. .129 (talk) , 13 December 2007 (UTC) Commercial title (like Tokimeki Memorial) raely has stupid question like amateur flash games that plague internet.I noticed that the Otome game page has a suggestion on it to merge with dating sim. The entire visual novel family needs to become more consistent. No, the girl never directly ask you "What is my favourite color? Instead, when shoping with protagonist, she will ask to pick a piece of good and player will get choice of colors.Now, not only is this page a mess, but the "gender focus" section on the sidebar is obsolete /and/ people are getting confused - I just saw that Angelique had been placed in the "Bishoujo games" category (there are no official Angelique games that involve a male main character dating females). I'm going to try and remove the content I can figure out is referring to the other genre, but I'm not quite sure what all of the games mentioned are, so it's rather hard.--Seizure Dog , 13 March 2007 (UTC) Well, ja:加奈_~いもうと~ describes it as a ren'ai adventure game.

In other words, Ren'ai applies to any anime-style, romance-oriented game; but Dating Sims are specifically about simulating dating."Ren'ai simulation game," in Japanese usage, sounds more like a type of simulation game than a simulation of love, in part because it is often abbreviated in the context of galge to "simulation game"--"simulation"/"SLG," not "ren'ai simulation." "Aijou simulation game" would sound more like "love sim." This may seem extreme given precedent, but how about changing the headword to "Romance sim," redirecting from "Dating sim," and noting common English-language usage at the beginning of the article?Doesn't giving an accurate description of the subject take priority over following English-language convention?To put a couple of clear examples, The Question is a Ren'ai game, while Summer Session is a Dating sim.

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There are, of course, many hybrids that blur the line between both categories, like the The Nettestadt Troll, which mostly runs as a typical Ren'ai visual novel but at a certain point starts including DS elements.People didn't post their comments in correct order and forgot to sign their posts.I have to move things around a bit to make it easier to follow, hope that doesn't violate any talk page guidelines. note that the Japanese Wikipedia has separate articles on BL and Gx B (no all pairing though), each has as much content as this current article. And I would also like to restore the old BL Games page. I'd add that may this entire article should be merged with "Visual Novel", since they largely talk about the same thing.Current time in Japan: , April 8, 2018 (JST, Heisei 30) Arigato! In all seriousness, bring in some extra voices to this before you start reverting. I know "dating sim" and "love sim" have both been much more common in English up until now and deserve mention, but, from my experience playing these games and following Japanese otaku media, "romance sim" seems both to describe them better and to correspond better with "ren'ai simulation game." Usually not much of these games covers dating; what's simulated is mostly trying to win over characters (through one's own self-improvement efforts, everyday conversation, etc.), i.e., romance.